I am fairly new to 3D data handling and stumbled over the problem, that I can write 3D data to PostGIS but texture information seems to get lost.
Is it generally possible ? If yes, what do I need to do ?
Thanks for any hint
Michael
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I have a textured 3D building (read from CityGML). If I write it to a FileGDB as Multipatch and read it afterwards I see the 3D object and the texturing is there.
If I do the same with PostGIS writer and read it afterwards I get the 3D objects without the texture.
I dont have more info and the very general question if texture handling is supported in PostGIS or not.
This is expected behavior. The PostGIS reader/writer in FME does not preserve textures. This is because, to the best of my knowledge, PostGIS does not directly support textures.
That said, PostGIS (and FME) support rasters in PostGIS, and depending on your use case, there may be workarounds.
This is expected behavior. The PostGIS reader/writer in FME does not preserve textures. This is because, to the best of my knowledge, PostGIS does not directly support textures.
That said, PostGIS (and FME) support rasters in PostGIS, and depending on your use case, there may be workarounds.