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Hi all,

 

I have a citygml file. I read it in FME and what I need to do is to create point on the wall surface, then draw the line between selected points of the buildings and finally, intersect those lines with buildings in between to calculate the visibility for each building. But I have a crucial problem. I create the point using "pointcloudcombiner" transformer and what I have as the results are the points that are not located on the wall so for intersecting process I have intersection for all lines which are not true in reality.

 

 

Is there anyone who knows what is the problem of poincloudcombiner tranformer which creates points with a tiny distance to the wall surface?!

 

That would be super great if I there is a solution for it.

 

 

I appreciate you help in advance.

 

Best regards,

 

Many
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