We are trying to get our FME Desktop Smallworld edition software up and working. When we do it on a 32bit Windows system, we are able to use the reader. But when we use it on a 64bit Windows system, we get the following error...
Creating reader for format: Smallworld 4/5
Trying to find a BUILTIN plugin for reader named `SWORLDSWAF'
Trying to find a DYNAMIC plugin for reader named `SWORLDSWAF'
This FME edition does not recognize the `SWORLDSWAF' reader. Please ensure that the current platform supports this reader, the reader name is spelled correctly, and that you have installed all required plug-ins
Informatio such as the Smallworld SWAF Quick Facts state 32bit Windows as a requirement. 32bit Windows is getting hard to come by these days. Is it really a requirement or is there just some additional configuration required to make it work? Maybe something is looking in Program Files instead of Program Files (x86).