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Creating .flt file with minimum number of texture files !!!

  • April 1, 2013
  • 1 reply
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Hello!

 

 

I have to add texture from a single .bmp file for more objects( roof buildings grouped by a common code) The target format is Openflight (.flt). I'm blocked in this procedure, please help me!!!

 

For other details see the previous post named "add texture to polygons"

 

In other words i can obtain for each object one texture file and i need a single texture file for a group of objects.

 

 

Thanks!

Best answer by fmelizard

Hi,

 

 

did you try to aggregate the group of features? and then use one appearence for the aggregate geometry?
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fmelizard
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  • April 1, 2013
Hi,

 

 

did you try to aggregate the group of features? and then use one appearence for the aggregate geometry?