Hello,
I have one question regarding conversion 3D city from SHAPEFILE to CityGML.
I have more classes of objects (vegetation, cityfurniture, buildings, ...). I would like to ask how can I follow the structure of creating _AbstractClasses in FME workspace? How can I create abstract features and use them as gml_parent_id in those features which are in the hierarchy down below?
Thank You
Michal