I want to update a few attributes without changing the structure of my table.
Ex: I have an existing Hydrants feature class (GeoMedia SQL database) and I add 5 new hydrants to my workspace. I update the Neighbourhood and Mapsheet attributes they are located in using the PointOnAreaOverlayer. The only problem is i'm reading and writing to the same Feature .....this in return doubles my amount of records or overwirtes (drops) my table completely...
Bottom line is, can FME Read AND Write to the same feature class without changing the output name / structure of the table?