Hi, you can use ‘snapper’ or ‘anchored snapper’ to make the lines the same, after which you can check for overlaps
I think I would use a GeometryExtractor to create a backup of the original geometry, then a bufferer, set to the maximum distance you would consider as “overlapping”. Then use any of the spatial filters or overlayers to see which ones overlap. Afterwards if need be you can restore the original line geometry.
The LineOnLineOverlayer with a suitable tolerance might be better, it may flag the line that turns back on itself better, actually. Not sure about this one, never played with it before but from the documents it looks like it should do the trick.
USe a spatialrelator and activate calculate cardinality.
Check the (card_list ) strings DIM9, you can filter the overlappers that way.