I need to assign a z-value to 2d points snapped along a 3d line.
My steps
anchoredsnapper to snap the 2d points to 3d line
Chopper to extract the vertex of 3d line create vertex of 3d line
NeighborFinder to find the closed vetex (of 3d line) to my 2d points
but now the question is how can be sure that the nearest vertex belong to the lines where my points are snapped ?
In red a point without z value but if I increase the maximun distance of NeighborFinder the risk is to assign the wrong z value (I mean the z value of the other line)

So at the end my goal is to assign the z value to the points starting from the line where these points are snapped (sorry for bad explanation...)
thx for support
Francesco



