Hi i have a roads layer - polygon. I want merge all the roads parts into single parts that don't have donuts.
so far i've been using the Aggregator and Dissolver and finally the DonutBridgeBuilder which gets me almost to the right point however (as its supposed to do) the features aren't split just rather linked by tiny slithers (bridges). it would be really good if i could find some other transformer to split these into separate features rather than there current state where they are almost like virtual multipart polygons (but joined by the "bridges" rather than being separate)
i've had a play in MapInfo and found the check regions tool which can create points at self intersections - can't find anything similar in FME (2016) because i was thinking i could use these self intersection points to maybe chop the layer into separate features.