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Found no transformer or question on the Knowledge center so here is my simple question: Is there a possibility to realize something like a SolidOnSolidOverlayer that does an intersection of incoming solids and just outputs the intersecting parts of the solids? Just tried to do that with the CSGBuilder but I think this transformer just outputs the solid features which are completely within another solid.

Also visualized my expected result in 2D (the red solid is the intersected solid I wanto to get):

Yes, the CSGBuilder should do this but the Clipper will as well


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