What is the easiest way to do this? I tried to use BoundsExtractor and 2DBoxReplacer but it doesn't seem to be working. Any other ideas?
Thanks,
What is the easiest way to do this? I tried to use BoundsExtractor and 2DBoxReplacer but it doesn't seem to be working. Any other ideas?
Thanks,
If you need to create a minimum rectangle polygon including all of coordinates, use the BoundingBoxAccumulator after replacing coordinate values with point geometries through the 2D or 3DPointReplacer.
Takashi
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