Hi @lifalin2016
We don't hide this because it's old technology, but because sometimes a user starts coding a solution because it's the first technology that they see; and that's not always the best solution.
To summarize: we have two different development technologies: FME Objects, and the FME Plug-In SDK.
FME Objects is used where you want to embed FME functionality into your own software applications. It's something either a GIS software company might use to add FME tools into their application, or a consulting company might use to add FME tools to a custom solution. It's rare a user would need to use this.
The FME Plug-In SDK is used where you want to extend FME by adding a new format or custom transformer. It sounds like you want to do that, so you should be looking at this SDK, rather than FME Objects.
So, take a look at the pluginbuilder folder in your FME installation (rather than the fmeobjects folder) and you'll see documentation and some samples for custom transformers.
The info on the knowledgebase is small, but deliberately so. The main article is here. But what that article suggests - and I agree - is that you should sign up with our FME Developers program. You can find more information on our web site. As a member of that program you'll get extra support, and maybe free licenses for testing. You'll also get access to any other documentation that we have on the subject. On occasions some developers even visit us in Vancouver to get expert, one-to-one assistance.
I hope this helps. If you can think of a way we can make this process more transparent, please do let us know.
Regards
Mark
Mark Ireland
Product Evangelist
Safe Software