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2D lines to 3D Features

  • January 31, 2019
  • 6 replies
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Hello Everyone,

 

I am looking to convert 2D Lines to 3D Features. I am not looking though to add Height value, what I want to do is take a line and based on an attribute value (diameter: 250mm for example) create a 3D cylindrical version of it.

 

Then I will add elevation values using the 3D Forcer, that I am aware of.

 

I have taken a look at 3D Forcer/Interpolator, SurfaceDraper, etc. but I do not believe they do the trick.

 

Could you please point me to a direction?

 

Thank you for your time.

 

Kind regards,

 

George Floros

Best answer by daveatsafe

Hi @georgefloros,

The Bufferer transformer has a 3D option that allows you to build a cylindrical feature around a line.

The Hub3DBufferer custom transformer gives you more options, and is a lot quicker in the Fast Surface mode.

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6 replies

ebygomm
Influencer
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  • Influencer
  • January 31, 2019

Have you looked at the extruder?


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ebygomm wrote:

Have you looked at the extruder?

Hello @egomm,

 

Edited: I am looking to create a cylindrical feature based on specific values from 2D lines. I had tried the extruder, but it just gave me a height. Sorry, should have clarified.

 

Thank you,

 

George Floros


daveatsafe
Safer
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  • Safer
  • Best Answer
  • January 31, 2019

Hi @georgefloros,

The Bufferer transformer has a 3D option that allows you to build a cylindrical feature around a line.

The Hub3DBufferer custom transformer gives you more options, and is a lot quicker in the Fast Surface mode.


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daveatsafe wrote:

Hi @georgefloros,

The Bufferer transformer has a 3D option that allows you to build a cylindrical feature around a line.

The Hub3DBufferer custom transformer gives you more options, and is a lot quicker in the Fast Surface mode.

Hello @DaveAtSafe,

I actually had the same epiphany. Bufferer does the trick and thank you for the advice!!

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daveatsafe wrote:

Hi @georgefloros,

The Bufferer transformer has a 3D option that allows you to build a cylindrical feature around a line.

The Hub3DBufferer custom transformer gives you more options, and is a lot quicker in the Fast Surface mode.

Hello @daveatsafe

 

While bufferer oes the trick is quite slow.

 

I tried Hub3DBufferer and I get the following error:

Hub3DBufferer_Chopper(ChoppingFactory): Chopper encountered unsupported geometry, outputting as untouched

 

Input is FGDB lines.

 

Any recommendations?

 

Thank you.

 

Kind regards,

 

George Floros


daveatsafe
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  • March 18, 2019
georgefloros wrote:

Hello @daveatsafe

 

While bufferer oes the trick is quite slow.

 

I tried Hub3DBufferer and I get the following error:

Hub3DBufferer_Chopper(ChoppingFactory): Chopper encountered unsupported geometry, outputting as untouched

 

Input is FGDB lines.

 

Any recommendations?

 

Thank you.

 

Kind regards,

 

George Floros

Hi @georgefloros,

It's possible that the FGDB source lines contain arcs. Please send them through an ArcStroker, then GeometryRefiner to simplify the lines to be compatible with the Hub3DBufferer.


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