Hi I am using a GeometryValidator with custom set of vaidators (see attached).
I have tried using an intersector, generalizer before GeometryValidator to repair the geometry errors. Unfortunately, in a lot of cases, the auto repair by GeometryValidator isn't correct. It is removing the geometry completely.
Most of the geometry errors are either self intersection, or there is Duplicate Consecutive Points (see attached examples)
Any suggestion how to best approach this and correct the geometry in these cases?