@takashi
Hi all
I'm splitting buffered road polygons into chunks using the BoundSplitter transformer and it works very well for straight polygons, but it does not serve my needs for polygons that have a higher degree of curvature/angularity.
I need the split to be approx every 100 m and perpendicular (or close to perpendicular) to the road that is being buffered. When the road has a lot of curves this does not work. I am using "Oriented bounding box, longer side direction"
Example of curvy polygon:
BoundSplitter strip polygon oriented to buffer polygon.
Curvy polygon after boundsplitter:Because of the difference in orientation between the boundsplitter and the circled part of the polygon, the splitting is not perpendicular to the road buffer.
Is there another way to do this kind of splitting? Many thanks for any help anyone can offer.
cheers
Paul