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How can i split an obj file file in to multiple obj file with the textures


ladisrikanta123
Participant
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I have an obj file file with texture. But i need to split the obj file in to multiple parts of that obj file .

4 replies

virtualcitymatt
Celebrity
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Try the 3DClipper.NotProductoinReady 😁


virtualcitymatt
Celebrity
Forum|alt.badge.img+34
virtualcitymatt wrote:

Try the 3DClipper.NotProductoinReady 😁

But on a more serious note - Clipping a mesh is not currently supported by FME - especially with textures.

 

A mesh can be split up into it's triangles, however, which can then be sorted into tiles for example. But the texture remains problematic as FME currently has no wa (at least not that I have seen) to cut textures based on the extent of a mesh


virtualcitymatt
Celebrity
Forum|alt.badge.img+34
virtualcitymatt wrote:

But on a more serious note - Clipping a mesh is not currently supported by FME - especially with textures.

 

A mesh can be split up into it's triangles, however, which can then be sorted into tiles for example. But the texture remains problematic as FME currently has no wa (at least not that I have seen) to cut textures based on the extent of a mesh

You can read more discussion about it here:

 https://community.safe.com/s/question/0D54Q000080hTxtSAE/3d-clipping-3d-modell-with-textures

Also there is an idea here I recently created to support the creation of a Texture Atlas: https://community.safe.com/s/bridea/a0r4Q00000IoJRkQAN/3d-formats-option-to-generate-texture-atlas-or-a-transformer - If this was done then it might also support clipping a texture

 


ladisrikanta123
Participant
Forum|alt.badge.img

thanks 😀


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