Skip to main content
Simple solution to iterative Tiling
I was lookin for a alternative to the Paralellprocessing solution and came up with a very simple one:

 

 

 

Create a counter to count the objects you want to tile and testit against a index, is the trick to creating a iterative tiler. (without use of parallel processing trick, see forum on this)

 

Tip: When building, connect loop at last possible instance.

 

Make all Tiler parameters user parameters, to pass them a level up.

 

 

 

 

 

Stuff the blocking transformer in  a embedded type custom transformer:

 

 

 

 

 

Max number of itereations, has to be same as number of objects to be tiled. Alas this is still manual...

 

 

 

Main bench with to sample datasets.

 

 

 

 

By creating an expression string you can do all kinds of tinling...

 

 

 

 

 

 

 

 

 

 

 

 
Result using radial tiling.

 

 



Nice Gio! Fresh approach to tiling. I have run into memory issues in the past using parallel processing on large datasets. This looks like it would circumvent those issues.

Reply