So I have a footprint of a building as a polygon. I want to generalize the border of that polygon by either clipping away thin parts of it or removing canals in it (not holes for that i use DounutHoleExtractor).
The process i want can be examplified as follows:
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So basically if the with of a line is less then 2 meter i want to smooth it out. At first i tried to use the "Generalize"-transformer but wasn't able to configure it properly.