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Basic question: How to extract nodes from polys ?

  • October 29, 2013
  • 4 replies
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Hi,

 

 

This simple task has been stumped. I'm trying to extract 3D nodes from 3D polylines and 3D polygons, to be stored as point features in a separate dataset..

 

 

I've tried TopologyBuilder, GeometryExtractor and a handful of other transformers, but I can't seem to find the right combo.

 

 

I'm sure it's quite simple, but I do need advice on this.

 

 

Cheers.

 

 

Lars

Best answer by david_r

Hi,

 

 

if your question is how to convert all polygon vertices into points, try the Chopper with "maximum vertices" set to 1.

 

 

David
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4 replies

david_r
Evangelist
  • Best Answer
  • October 29, 2013
Hi,

 

 

if your question is how to convert all polygon vertices into points, try the Chopper with "maximum vertices" set to 1.

 

 

David

david_r
Evangelist
  • October 29, 2013
Btw, if the result isn't as expected, consider trying a GeometryCoercer with "geometry type" = "fme_line" before the Chopper.

 

 

David

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  • Author
  • October 29, 2013
Spot on David :-)

 

 

I knew it was as simple as that.

 

 

I appended a GeometryFilter, outputting only POINT, and it worked.

 

 

Cheers.

 


gio
Contributor
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  • Contributor
  • October 29, 2013
...or an intersector and keep the nodes

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