I have the cloud (.laz), and I have the sheets (shapes in a .dgn). My output is an ASCII xyz style file, one per sheet. I can use the Bufferer to add the overlap to the shapes, but then how can I render the points into each file? If there were no buffer, I'd use a PointOnAreaOverlayer to move the sheet name from the area to the point, then fanout my output by that attribute. But that won't work with overlap, because one point will get a list of sheet names.
I can't assume the number of sheets or their relative positions will be constant, so I need a procedural method to do this. Any ideas?