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Hello

I'm looking to keep my geometry from my old state. (polygon with arc of circle or building with inner courtyard) I tried with the GeometryExtractor and GeometryReplacer transformers, but my new state changes by a few centimeters and I would like to adapt my geometry from the old state to my new coordinates.

Hi @delphinedupertu​, great question!

I believe I could answer this better with more information such as a workspace and some sample data. However, the answer might be to replace the coordinates of the old state with the new coordinates with the VertexCreator if you set the mode to "Replace Point At Index" where you specify the index of your previous point and replace it with the new X and Y values. Otherwise, is it possible to rebuild the geometry with the new coordinates?

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