I have a photomesh that looks fine as obj or gltf and when I upload it to Cesium Ion through the webinterface.
However, when I use the FME 3DTiles writer and upload that directly, the textures are not illuminated correctly.
Is there anything I can do to get FME to output the photomesh correctly?



The poster on the left has specular color set to 1,1,1 and shininess to 1. It's too bright.