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Hello Community,

 

i'm struggling with this Question:

Is it possible to write a B3DM-File (Writer: Cesium 3D Tiles)

from "KMZ with Textures" to "Cesium 3D Tiles WITHOUT Textures" ?

 

If the answer is YES - How should my workbench look ?

 

With best regards

Michael.

Hi @featuremichael .

Quick start by doing the following:

1. Use the Generate Workspace from KML to Cesium:

2. Use the ApperanceRemover to remove the Texture in the workflow


Thank You very much! That works flawless :D


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