I'm trying to visualize a scene using the FME Augmented Reality (AR) writer.
As an Input I have a point cloud, and have shifted the origin with Offsetter. I used a PointCloudSurfaceBuilder to get a 3d object in the scene.
The resulting model is full of holes, and the color attribute is not preservered, and although crude the model is with holes.
I would like to know if some have had more succes and have been able to add the color information to the model?