Hi
Have a look at the DonutBuilder.
David
And the DonutHoleExtractor would do exactly what you describe.
I can't get my head around the difference between DonutBuilder and DountHoleExtractor. Can anyone give a simple explanation?
I can't get my head around the difference between DonutBuilder and DountHoleExtractor. Can anyone give a simple explanation?
The DonutBuilder clips a larger area by smaller area(s) within it, to create a donut geometry. If you set "yes" to the "Drop Holes" parameter, polygons representing the hole(s) (i.e. the smaller area(s)) will be discarded.
The DonutHoleExtractor splits a donut geometry into an outershell and hole polygon(s).
I think the DonutBuilder is what you should use in this case as David suggested. See the help doc and try it anyway, then you can understand how the transformer works.
or u can use geomterycoercer to lines.
THen area builder set to drop holes.
I have tried both the DonutBuilder and the GeometryCoercer with AreaBuilder. I can only make work the second one. The DonutBuilder doesn't work for me unless I added a AttributeExposer (expose "fme_geometry") and then a tester ("fme_geometry" = "fme_donut").
Some screenshots attached.
I have tried both the DonutBuilder and the GeometryCoercer with AreaBuilder. I can only make work the second one. The DonutBuilder doesn't work for me unless I added a AttributeExposer (expose "fme_geometry") and then a tester ("fme_geometry" = "fme_donut").
Some screenshots attached.
Are the results you posted with or without the Tester that only lets one polygon through?
I have tried both the DonutBuilder and the GeometryCoercer with AreaBuilder. I can only make work the second one. The DonutBuilder doesn't work for me unless I added a AttributeExposer (expose "fme_geometry") and then a tester ("fme_geometry" = "fme_donut").
Some screenshots attached.
I suspect that the original geometry is an Aggregate which consists of a Donut and a Polygon representing the hole. If so, it can be explained that the features output from the DonutBuilder was filtered with testing "fme_geometry = fme_donut".
I suspect that the original geometry is an Aggregate which consists of a Donut and a Polygon representing the hole. If so, it can be explained that the features output from the DonutBuilder was filtered with testing "fme_geometry = fme_donut".
If my guess is correct, the GeometryExtractor should work to extract the donut part from the aggregate.
Geometry XQuery: This part | GeometryType | = | IFMEDonut
[correction] please replace GeometryExtractor with GeometyrPartExtractor
David - The Tester helps me to only filter two polygons that I know have this donut problem, so the workbench runs faster.
Takashi - I don't really understand how I can use Geometry XQuery. When I add a GeometryExtractor, I get stuck with the parameters. Can't find a
The GeometryCoecer and AreaBuilder transformers seem to work really well in this case. See my latest workbench below.
Takashi - I don't really understand how I can use Geometry XQuery. When I add a GeometryExtractor, I get stuck with the parameters. Can't find a Geometry XQuery anywhere.
Takashi - I don't really understand how I can use Geometry XQuery. When I add a GeometryExtractor, I get stuck with the parameters. Can't find a Geometry XQuery anywhere.
This is it. If the source geometry is an aggregate and contains a donut as a part, the GeometryPartExtractor with this setting extracts the donut part.
Takashi - I don't really understand how I can use Geometry XQuery. When I add a GeometryExtractor, I get stuck with the parameters. Can't find a Geometry XQuery anywhere.
Actually I don't know what the original geometry type is. Have you checked the original geometry with Data Inspector? What kind of geometry type (IFME***) is shown in the Feature Information window?
This is it. If the source geometry is an aggregate and contains a donut as a part, the GeometryPartExtractor with this setting extracts the donut part.
Ahh.. sorry. I made a typo in the previous post. GeometryExtractor was wrong. I intended to say GeometryPartExtractor.
Hi Takashi,
Your GeometryPartExtractor using Geometry XQuery (Geometry Type = IFMEDonut) seems to do only work partially. It misses some small polygons located outside the main one and extracts something that it shouldn't and keeps something that it should be removed in the main polygon.
Do you have any ideas why this might happen?
Hi Takashi,
Your GeometryPartExtractor using Geometry XQuery (Geometry Type = IFMEDonut) seems to do only work partially. It misses some small polygons located outside the main one and extracts something that it shouldn't and keeps something that it should be removed in the main polygon.
Do you have any ideas why this might happen?
hi @darius, the GeometryPartExstractor works as expected only when the input geometry is an aggregate consisting of a Donut part and Polygon parts (holes). If the input geometry is not such an aggregate, it doesn't make sense.
The best solution is different depending on the geometry type of each input feature. That's why I asked the questions: "Have you checked the original geometry with Data Inspector? What kind of geometry type (IFME***) is shown in the Feature Information window?"
I checked the geometry type but I couldn't get my head around. It seems that under the section IFMEMultiArea there are 44 parts. An example attached.
I checked the geometry type but I couldn't get my head around. It seems that under the section IFMEMultiArea there are 44 parts. An example attached.
Ah, the input geometry is a single MultiArea object consisting of multiple donuts and multiple polygons, probably... Try this.
1. Decompose the MultiArea into 44 part geometries (donuts and polygons) with the Deaggregator.
2. Filter the independent island-like polygons with the SpatialRelator and Tester.
SpatialRelator
- Send all features to both Requestor and Supplier port.
- Tests to Perform: Intersects
- Attribute(s) that Must Differ: _part_number (part number added by the Deaggregator)
Then, use the Tester to filter the independent polygons (_related_candidates = 0).
3. From the remaining features, extract donuts with the GeometryPartExtractor (This Part Geometry Type = IFMEDonut).
4. Finally send the donuts to the DonutBuilder (Drop Holes: yes), to re-construct the nested part.
Hope this helps!
I checked the geometry type but I couldn't get my head around. It seems that under the section IFMEMultiArea there are 44 parts. An example attached.
hi @darius, this may also work in this case.
- Use the Deaggregator to decompose the MultiArea into 44 parts.
- Send all parts to the DonutHoleExtractor.
- Send all Outershell features to the DonutBuilder (Drop Holes: yes)
@takashi your last suggestion worked really nicely.
Thanks for your time and I hope it is useful for other users.
@takashi your last suggestion worked really nicely.
Thanks for your time and I hope it is useful for other users.
Good to hear, @darius. From the result, it has become clear that the input geometry was a MultiArea consisting of [1] donuts, [2] polygons representing holes of the donuts, and [3] isolated polygons. [2] polygons match the holes of [1] donuts. The DonutHoleExtractor extracts Outershells from [1] donuts, and then the DonutBuilder repairs donuts using the Outershells and [2] polygons (holes). The nested donuts (right-bottom in the screenshot) can also be repaired simultaneously by the DonutBuilder. Those transformers will not change [3] isolated polygons. Inspecting source data is always important ;)
In case someone is still struggling with making donut holes using 3 steps approach mentioned by @takashi. I had to add OGCGeometryValidator after extracting the donutholes before sending it to the DonutBuilder. Otherwise FME was throwing an exception INVALID_GEOMETRY_TYPE. Applying basic geometry validation fixed this problem for me.