Hi
I'm trying to use FME to create cesium 3D Tiles tileset of buildings, including attributes. In the specification of b3dm format, it's done using property named batchID, witch makes it possible to assign verticies to defined batchID and assign attributes to it. It makes it possible to have single model with many buildings to have good performance, and still have possibility to read properties of individual buildings.
In my workspace i have properly defined buildings and i can see, that in the inspector thay are viewed correctly. Each building is separate from others, and has its own properties. However, after exporting to Cesium 3D Tiles, the models are combined and entire tile has properties from first object in tile.
Are there any extra steps needed to make it work? Do i need to define batchID manually?