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Bowen Island Raster - Mazovia

  • August 14, 2018
  • 1 reply
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Hey there! I am going to create my homestate Mazovia in Minecraft. I based on Bowen Island Raster (https://knowledge.safe.com/articles/1064/how-to-make-minecraft-worlds.html).

I have everything quite similar but something doesn't work. Instead of DEM I use GeoTiff. After running programm I received a 5 warnings (below) and after translation my world doesn't have any terrain except roads and rivers.

MINECRAFT writer: Converting component 'x' from type 'Real64' to 'Int32'. If this conversion is undesired, consider changing the type explicitly

MINECRAFT writer: Converting component 'y' from type 'Real64' to 'Int32'. If this conversion is undesired, consider changing the type explicitly

MINECRAFT writer: Converting component 'z' from type 'Real64' to 'UInt8'. If this conversion is undesired, consider changing the type explicitly

MINECRAFT writer: Converting component 'blockData' from type 'UInt16' to 'UInt8'. If this conversion is undesired, consider changing the type explicitly

MINECRAFT writer: The following components will be dropped from the point cloud: vertical_offset

This is my FME Workbench: https://mega.nz/#!T6RQkQZZ!zyRnaDaPTbk_C2kE-2tJLKFXHX0AfvuB-kS-7gRPyDg

What can be the reasons it doesn't work?

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1 reply

Anyone could help :(?