Hi,
I'm using FME to convert a CityGML file into B3DM for visualization in CesiumJS. However, when I visualize the B3DM file, it seems to have an endlessly recursive structure. Based on the B3DM documentation, my understanding is that each tile should have a feature table (with the list of features), a batch table (with tile metadata), and the binary glTF of the tile. However, when printing out the tile contents in the console, this is what I see. Has anyone experienced this before? Or have any idea how to make sense of it? My end goal is to be able to select features based on their geographical location.
Any help would be appreciated.
Thanks!
Aditya