Skip to main content

Hello,

I have vector 3D (vx, vy, vz) from some triangle.

How I can transform/project vector 3D to vector 2D?

Or maybe someone knows how to project/transform a 3D surface to 2D surface with the object's parameters? and unfortunately it can't be a 2DForcer... :)


I think the 2DForcer could work to transform a 3D vector geometry into a 2D vector geometry. What happens if you apply the 2DForcer to your source data?


Or maybe someone knows how to project/transform a 3D surface to 2D surface with the object's parameters? and unfortunately it can't be a 2DForcer... :)

not totally sure what you want to do, but maybe the SurfaceFootprintReplacer is something that can help you?


Reply