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Hi there, I have a whole lot of OBJ's of course they don't have any coordinate system, but they are tiled, so the first is 0,0 the second is 100,0 etc.

 

I want to move these obj's around the world, I thought to just use an offsetter, but it scales the OBJ down.

In ArcGIS PRO I can just move this over the map, and I hoped that the offsetter did something similar.

I guess this has something to do with the world not being flat, but is there an easy fix for this, or even a hard fix. I really don't care which coordinate system, I can always reproject it.

 

Thanks 🙂

Hey Kevin, when you're talking about 0,0 and 100,0 are you referencing the X,Y coordinates? In this case the Offsetter transformer should work as you expect, regardless of whether or not you have a coordinate system set. Would you be able to share a copy of your workspace and some source data? Either that or screenshots of your current workbench setup & transformer parameters would be very helpful. Thanks!


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