Hi,
I created some buffers around base points of a linestreet and built a convex hull for every pair of points to create buffers around every part of this line street (yeah I know it exists Buffer transformers but a few parts of the buffer cannot be created with the normal bufferers as you perhaps see in the picture). The result can be seen in the upper picture.
Now I have to intersect other objects (buildings, landuse areas and others) with these buffers and have to find out how much objects are in each buffer. The problem is that the buffers overlap each other so one object could be intersected in more than one buffer and so the counter would not work fine. The solution might be the construct in the lower picture. I got the idea to merge all the buffers (for example with the Dissolver?) and then create central verticals out of the buffer and base points geometries. Could that be possible? And how?