Dear colleagues!
I've read this article
https://community.safe.com/s/article/writing-citygml-example
and I have 1 goofy question. How could I change repeat times of my texture, and it will correlate with the length of the wall?
I've read this article
https://community.safe.com/s/article/writing-citygml-example
and I have 1 goofy question. How could I change repeat times of my texture, and it will correlate with the length of the wall?
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Hi @naste4kina ,
Good question - you've found the correct right parameter to get this done. By default, these values are set to 1.0 and 1.0 which will apply the appearance once to the entire geometry. If you want the appearance to repeat, you can adjust this value to the number of times you want it to repeat.
As specified in the doc, the parameters do the following:
- Texture u Repeat Factor can be used to specify the number of times the texture is repeated in rows.
- Texture v Repeat Factor can be used to specify the number of times the texture is repeated in columns.
Here's an example of what a 5u/5v repeat looks like vs a 1u/5v repeat. This does apply to the entire height/width.
Great, thanks for letting me know you got it all working!