Hello all,
I am facing a change in the behavior of the transformer Bufferer. I created a script in 2017 using Bufferer to generate eroded polygons with the same number of points as the original polygons. When I wanted to use this script with FME 2020, I found that the eroded polygons had more points, which disrupted the rest of the processing chain.
Is there a way to recover the previous behavior?
Here are some pictures to illustrate the problem I am facing.