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Layer of polygons from pre-existing polygons (voronoi) + buffers. problems at intersections. Holes.

  • 30 November 2022
  • 2 replies
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Badge +4

Hi, I'm Pol and I'm quite new to FME. In one task I have created voronoi cells from points that share the same value of an attribute and at those points that have a unique attribute value I have created a buffer of a given radius. I did this in order to create an influence map for a certain attribute.

The problem I've run into is with the overlapping buffers on the border of the voronoi cells.

 

This is the current result:

 

image 

this is the desired result:

 

image 

 

How can I do it? I've tried the donut builder and the hole extractor but I can't get it to work. Any help is great, thanks in advance.

 

Pol

 

 

 

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Best answer by dustin 30 November 2022, 13:48

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Userlevel 3
Badge +26

You can use the Clipper transformer. The clippee would be your voronoi cells, and the clipper would be your buffer.

Badge +4

You can use the Clipper transformer. The clippee would be your voronoi cells, and the clipper would be your buffer.

@ddbrocato It worked! Thank you so much!

 

Pol

 

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