Question

Surface with interiors (elevated buildings)


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Hi there.

 

 

I am trying to create a 3D TIN surface from a xyz file where buildings polygons are included in the surface, i..e where there are buildings, the surface extrudes up x metres then drops back down again to continue across the natural terrain from the xyz file.  

 

 

My issues is that I do not know how to tell FME to not triangulate between buildings.  This has the effect of slicing up other buildings in between buildings, even if I exclude the xyz file, see below, I do not want the light blue lines crosing the dark blue polygons.

 

 

 

 

I essentially want the buildings to be interior boundaries where there is no triangulation.  Can anyone help?  Thank you.

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