Hi. For many years, I've used FME as a portal for getting spatial data in and out of Blender. Most commonly, I've used the .OBJ format for this, which although simple, gets the job done reliably, at least as far as 3D geometry and materials go. Unfortunately, the .OBJ does not support feature attributes, which was never too much of an issue for me, as there was never too much scope for using them in Blender anyway.
However, more recently, that situation has changed, particularly with the recent emergence of Blender Geometry Nodes. It's now beginning to seem like there are very good reasons for having feature attributes available to use in Blender - yet, I'm not seeing any way of transferring them across from FME (or, indeed, anywhere else).
Does anyone know of a format that could potentially achieve this? Or is there a case for the creation of an .OBJ-like format that can additionally include custom feature attribution too? Once you've started working with Blender's Geometry nodes, it soon becomes obvious why access to attribution could be super useful. And yet, I'm not seeing a way to actually achieve it just now. Any thoughts?
Guy Heathcote
(Ordnance Survey)