Use a Chopper (2 vertices) and a Linecombiner.
Next use a PointOnLineOverlayer to add the ID's of the start and end vertex to the lines (generate a list containing the vertex ID's on output 'Line', and turn the list values into attributes).
Use a Chopper (2 vertices) and a Linecombiner.
Next use a PointOnLineOverlayer to add the ID's of the start and end vertex to the lines (generate a list containing the vertex ID's on output 'Line', and turn the list values into attributes).
Thanks for ur idea .
Could u please upload the Fme workspace to understand it better .
i am still confused about sth , the point that I will use as input for point on line ,
it should be the point that I want to find on line but how to reorder theses points .
because I think ,it brings me the output but not reordered it .
i have got the path from start node to end node (from beginning of line to end of line )
important for me to find the intermediate points and reorder them at the same direction .
I have used start node and end node as input from to line but I did not use any intermediate points but I got the paths that I want .
But it is still not clear for me ,how will reorder the intermediate point .
if says
A start node
intermediate points :
g to k
k to f
f to c
f to c
all of them has same id when it locates at same path
till reach to end of the path
end node : c to h
if u have sammele workspace ,could u upload it .
Thanks for help