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Hello FME Community,

I have point data with attributes for the X and Y coordinates of the top-right and bottom-left corners (e.g., X_TopRight, Y_TopRight, X_BottomLeft, Y_BottomLeft). I would like to create a rectangle based on these two corner points.

Could anyone suggest the best approach or transformers to use in FME to accomplish this?

Thanks for your help!

Take a look at the 2DBoxReplacer 😉

 


@geomancer Thank you


You're welcome!

Recently I struggled with the same question. I thought up a few difficult solutions before I found the easy solution: 2DBoxReplacer.


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