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We are migrating from FME Desktop 2014 (32-bit) and FME Server 2015 (32-bit) to FME 2020.

We have our old sworldswaf.dll and sworldswaf.fmf files for Smallworld 4.3 and know we should simply copy those files into FME 2020 directories as in our FME 2014/2015.

 

Now the question is whether we should stick to FME 32-bit or we can go and install FME 64-bit (or FME Destkop 32-bit and Server 64-bit with 64-bit engines) and keep using our old GE Smallworld files without problems.

I read the documentation here but want to make sure we can't install 64-bit version of FME Server.

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