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How to preserve original geometry after Bufferer

  • 8 February 2022
  • 2 replies
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Hi,

I have some polylines that I buffered with Bufferer in order to make some checks.

Once the checks are performed, I'd like to get the original polylines back. I was wondering if I can copy the lines geometry into another geometry attribute and read them after, or maybe some other technique.

 

Thanks in advance!

 

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Best answer by nielsgerrits 8 February 2022, 16:15

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Yes you can. Use the GeometryExtractor and the GeometryReplacer. I use FME Binary, but other encodings will probably work as well.

Yes you can. Use the GeometryExtractor and the GeometryReplacer. I use FME Binary, but other encodings will probably work as well.

Works perfectly. Thanks Niels!

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