Question

Texturing building model with point cloud


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Hello,

 

I can't seem to find an question/answer or an article about texturing buildings models with a point cloud. Is this possible to do in FME?

 

Here's a paper on that topic: https://www.int-arch-photogramm-remote-sens-spatial-inf-sci.net/XXXIX-B6/161/2012/isprsarchives-XXXIX-B6-161-2012.pdf

 

Also, a video on Undet for Sketchup manual application (but I would expect an automatic way, like in the article earlier): https://www.youtube.com/watch?v=2JsG-PQTNlM&ab_channel=UNDETPointCloudSoftware

 

The idea is to create a building model from a point cloud and assign texture from the same point cloud in order to achieve a realistic model.

 

Thank you!


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