Question

How can I create water body textures from shapefiles of the water surfaces?

  • 8 March 2021
  • 1 reply
  • 2 views

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Hello everyone,

I have some shapefiles(sea, lakes or etc.) of the some water bodies of the city. And for a smart city study we processed and published cityGML models of buildings as tileset. Now, I want to visualize the water bodies as in the examples that I attached and I have shape files. So, how can I create textures via Translators of FME Desktop.

Thanks in advance.

 

@Takashi Iijima​ @jdh​ @Hans van der Maarel​ @danilo_fme​ @daveatsafe​ 

watersurfacewatersurface2


1 reply

Userlevel 3
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Hello @kahramannkadirr​ , your screenshots look really cool! First you will have to create a surface and then drape a texture over the newly created surface. This article demonstrates how to do this (workspaces attached)! Hope this helps, Kailin.

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