...and then also interpolate Z for every vetex. thanks! /Erik
A surface draper should work here, might need some additional work to handle the z values at the start and end points if they don't intersect a line
Have you tried relating the lines and see if the Z value can be transferred to the 2D feature?
Interesting. Can the SpatialRelator use the z-value from the 3D line and transfer that as a z-coordinate for a specific (=intersecting) vertex, and not just transferred as an attribute (or a z-value) for the whole 2D line object?)
Reply
Enter your username or e-mail address. We'll send you an e-mail with instructions to reset your password.