Question

Mesh with existing polygons.


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So I have a model that builds polygons off legal descriptions. Long story short is mine don't (always) line up with the auto-mapped polygons that have been previously mapped. Is there anyway to maybe tell the polygon to snap to the nearest edge/vertices? Attached is an example of such, looks a lot worse once you start to zoom in obviously. There is even some alignment problems on the top right as well. (grey polys are mine, yellow existing). I appreciate your time. 

 

 


2 replies

Userlevel 2
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Hi,

 

 

The AnchoredSnapper (Snapping Type: Vertex Snapping) might help you.

 

Try, send the yellow polygons to the Anchor port; send the gray polygons to the Candidate port.

 

 

Takashi
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Yes, unfortunately the result is quite catastrophic, the end result produces some very jagged polygons I've tried messing with the tollerence but no luck. 

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