The 3D bufferer would be great except it only lets me input the radius (which would be fine if I could specify an X, Y, and Z radius.
Currently the 2D ellipse bufferer is PERFECT in that it lets me specify a major and minor axis plus the rotation all in one transformer. If only we could input a z axis it would be great. In lieu of this, is there a way to turn this transformer into a 3D version or is there a workflow that I could use to create the "z" axis?
Thanks
Matt