Question

Error with geometryvalidator CityGML


Dear FME's specialists,

I'm busy to validate the geometry of 3D City model LOD2 with the geometry validator transformer (Surface and Solid issues)

For the same building, I have different results if the input data is a multipatch from ESRI or a CityGML data.

I have much more error with my cityGml format, and no errors with my multipatch.

Somebody has similar experience or an explanation or any advice?

Thanks!

 


2 replies

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Hi @gtihon,

Do you mean that writing out to either CityGML or Esri multipatch has different results in the GeometryValidator?

According to the feature representation doc in the CityGML writer, under the Multiple Geometries section, each geometry being written needs to be assigned a role by marking the geometry component with a geometry trait. For example this sets the geometry as a solid or a multisurface as CityGML is so flexible with its geometry. I'm not 100% sure, but I believe it's possible for the the writer to pick the wrong geometry if it hasn't been explicitly set, causing the GeometryValidator to pick up on geometry issues in your CityGML output.

Another place to check for validating your CityGML is in your writer parameters. Can you ensure that the Validate Output File option is checked?

It might be worth checking out the validation section at the bottom of this BIM to GIS tutorial which writes IFC to CityGML. As well, these BIM to GIS articles in the BIM tutorial show workflows to write to valid CityGML that might be helpful to look over.

If after all this, you are still getting issues found in your CityGML, it might be worth posting a new question on the specific issues that you are encountering with any screenshots or data sample that you can. Don't forget to check the Repaired port of your GeometyValidator as well, as the GeometryValidator tries to correct any issues it finds.

Hi @jovitaatsafe,

In fact, my cityGML file is written with other software...

I'm just trying to validate it with FME via the Geometry Validator...

 

 

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